Dark Heresy of the Secundus Sector Wiki
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“Am I good with explosives? If I was bad with high-impact explosives, I wouldn’t be here to explain it to you!”

reachers are troopers with a particularly valuable (and volatile) set of skills ranging from using demolition charges to breach enemy fortifications to supervising the fortification of the unit’s own positions. Such individuals are vital when a regiment fielding any vehicle heavier than a Sentinel armoured walker must pass through especially dense terrain where there are no roads, ranging ahead of the main force and demolishing any impediments to the unit’s progress. They are also incredibly useful and effective when facing the enemy, though some troopers find the obvious enjoyment that many of these soldiers take from high-impact explosives off-putting at best and terrifying at worst

Skills, Talents and Gear..[]

The imperial Guardsman replaces his previous aptitudes with these but keeps the new talents and new equipment along with his previous kit

New Aptitudes: Agility, Finesse, Intelligence, Tech, Toughness, Willpower

New Talents: Either Resistance (Fear) and Technical Knock or Modify Payload

Specialist Equipment: 1 Demolition charge,  2 frag grenades, 2 snare mines, combi-tool, respirator

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