Dark Heresy of the Secundus Sector Wiki
Advertisement
Skulker

Skulker.

Some Scum prefer thievery, guile and lies to get what they want rather than risk open violence (a bullet to the back is a different matter however). Skulkers often consider themselves a cut above the rest of the underworld, with an arrogant disdain for "Dog Work".



Skulker Characteristics[]

WS BS S T Ag Int Per WP Fel
23 28 30 30 40 30 27 25 30



Skulker Profile[]

Wounds: 10

Movement: 4/8/12/24

Skills: Awareness(Per), Carouse(T), Climb(S), Common Lore (Imperium) (Int), Concealment(Ag) 10+, Deceive (Fel) 10+, Dodge(Ag) 10+, Evaluate(Int), Inquiry(Fel), Intimidate(S), Security(Ag), Shadowing(Ag), Silent Move(Ag) 10+, Speak Language (Low Gothic) (Int), Trade(Drugs) (Fel)

Talents: Melee Weapon Training (Basic, Primitive), Pistol Training (Las, SP), Basic Weapon Training(SP), Rapid Reaction, Sprint.

Weapons: Mono Knife(3m; 1d5+3 R; Pen 2), Compact Silenced Stub Automatic (15m; S/3/-; 1d10+2i; Pen 0; Clip 4; Reload Full)

Gear: Cool Clothing, 2 Stub Auto mags, Multikeys, 1d5 Thrones

Threat Rating: Hereticus Minoris

Advertisement